News

08.02.2008 à 13h09 par |Source : DICE

DICE : la remise des Interactive Achievements Awards

Les traditionnels Interactive Achievements Awards ont été remis à l’occasion du DICE, lors d’une soirée de gala se tenant au Red Rock Casino de Las Vegas. Le grand vainqueur est Call of Duty 4, qui remporte le prix de jeu de l’année. Bioshock n’a pas été en reste, en remportantquatre prix.

Les récompenses (en gras, les vainqueurs)

Jeu de l’année

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Rock Band (MTV Games, Harmonix)

Super Mario Galaxy (Nintendo, Nintendo)

The Orange Box (Electronic Arts/Valve Software, Valve Software)

Jeu console de l’année

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Mass Effect (Microsoft Game Studios, BioWare)

Rock Band (MTV Games, Harmonix)

Super Mario Galaxy (Nintendo, Nintendo)

Jeu PC de l’année

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Crysis (Electronic Arts, Crytek)

The Orange Box (Electronic Arts/Valve Software, Valve Software)

World of Warcraft: The Burning Crusade (Vivendi Games, Blizzard Entertainment)

Jeu console portable de l’année

Drawn to Life (THQ, 5th Cell)

Jeanne d’Arc (SCEA, Level 5)

Puzzle Quest: Challenge of the Warlords (D3 Publisher, Infinite Interactive, 1st Playable Productions)

Ratchet and Clank: Size Matters (SCEA, High Impact Games)

The Legend of Zelda: Phantom Hourglass (Nintendo, Nintendo)

Jeu massivement multijoueur de l’année

EVE Online: Trinity (CCP, CCP)

Guild Wars: Eye of the North (NCsoft, AreaNet)

Richard Garriott’s Tabula Rasa (NCsoft, Destination Games)

The Lord of the Rings Online: Shadows of Angmar (Midway, Turbine)

World of Warcraft: The Burning Crusade (Vivendi Games, Blizzard Entertainment)

Jeu d’action de l’année

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Crysis (Electronic Arts, Crytek)

Halo 3 (Microsoft Game Studios, Bungie Studios)

The Orange Box (Electronic Arts/Valve Software, Valve Software)

Jeu de stratégie/simulation de l’année

Ace Combat 6: Fires of Liberation (Namco Bandai Games America, Namco Bandai Games)

Command and Conquer 3: Tiberium Wars (Electronic Arts, EA LA)

Company of Heroes: Opposing Fronts (THQ, Relic)

Supreme Commander (THQ, Gas Powered Games)

World in Conflict (Vivendi Games, Massive Entertainment)

Jeu de sport de l’année

FIFA Soccer 08 (Electronic Arts (Electronic Arts)

MLB 07: The Show (SCEA, SCE San Diego)

NBA 2K8 (2K Sports, Visual Concepts)

NHL 08 (Electronic Arts, EA Canada)

skate. (Electronic Arts, EA Black Box)

Jeu d’aventure de l’année

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

God of War II (SCEA, Sony Computer Entertainment Santa Monica)

Ratchet & Clank Future: Tools of Destruction (SCEA, Insomniac Games)

Super Mario Galaxy (Nintendo, Nintendo)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

Meilleure innovation

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

BioShock (2K Games, 2K Boston, 2K Australia)

Rock Band (MTV Games, Harmonix)

Super Mario Galaxy (Nintendo, Nintendo)

The Orange Box (Electronic Arts/Valve Software, Valve Software)

Meilleur game design

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Rock Band (MTV Games, Harmonix)

Super Mario Galaxy (Nintendo, Nintendo)

The Orange Box: Portal (Electronic Arts/Valve, Valve)

Jeu de course de l’année

DiRT (Codemasters, Codemasters)

Forza Motorsport 2 (Microsoft Game Studios, Turn 10 Studios)

Motorstorm (SCEA, Evolution Studios)

Need For Speed Pro Street (Electronic Arts, EA Black Box)

Project Gotham Racing 4 (Microsoft Game Studios, Bizarre Creations)

Jeu de rôles de l’année

Eternal Sonata (Namco Bandai Games America, Tri-Crescendo)

Jeanne d’Arc (SCEA, Level 5)

Mass Effect (Microsoft Game Studios, BioWare)

Rogue Galaxy (SCEA, Level 5)

The Witcher (Atari, CDProjekt Red)

Meilleur son

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Tom Clancy’s Ghost Recon Advanced Warfighter 2 (Ubisoft, Ubisoft Paris, Red Storm)

skate. (Electronic Arts, EA Black Box)

Need for Speed ProStreet (Electronic Arts, EA Black Box)

Meilleure bande-originale

BioShock (2K Games, 2K Boston, 2K Australia)

Guitar Hero III (Activision, Neversoft)

Rock Band (MTV Games, Harmonix)

Singstar POP (SCEA, SCEE London Studio)

skate. (Electronic Arts, EA Black Box)

Meilleure composition musicale

BioShock (2K Games (2K Boston, 2K Australia)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

God of War II (SCEA, SCE Santa Monica)

Heavenly Sword (SCEA, Ninja Theory)

Lair (SCEA, Factor 5)

Jeu téléchargeable de l’année

Azada (Big Fish Games, Big Fish Games)

Build-a-Lot (HipSoft, HipSoft)

flOw (SCEA, That Game Company)

Peggle (PopCap, PopCap)

Puzzle Quest: Challenge of the Warlords (D3 Publisher, Infinite Interactive, 1st Playable Productions)

Meilleur jeu en ligne

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Forza Motorsport 2 (Microsoft Game Studios, Turn 10 Studios)

Halo 3 (Microsoft Game Studios, Bungie Studios)

Rock Band (MTV Games, Harmonix)

World in Conflict (Vivendi Games, Massive Entertainment)

Meilleure mécanique de gameplay

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

Rock Band (MTV Games, Harmonix)

Super Mario Galaxy (Nintendo, Nintendo)

The Legend of Zelda: Phantom Hourglass (Nintendo, Nintendo)

The Orange Box: Portal (Electronic Arts/Valve Software, Valve Software)

Meilleur scénario

BioShock (2K Games, 2K Boston, 2K Australia)

Drawn to Life (THQ, 5th Cell)

Mass Effect (Microsoft Game Studios, BioWare)

The Darkness (2K Games, Starbreeze Studios)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

Meilleur performance d’acteur

BioShock (2K Games, 2K Boston, 2K Australia)

Heavenly Sword (SCEA, Ninja Theory)

Mass Effect (Microsoft Game Studios, BioWare)

The Orange Box: Portal (Electronic Arts/Valve Software, Valve Software)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

Meilleure mécanique visuelle

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Crysis (Electronic Arts, Crytek)

Ratchet & Clank Future: Tools of Destruction (SCEA, Insomniac Games)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

Meilleure direction artistique

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

BioShock (2K Games, 2K Boston, 2K Australia)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Heavenly Sword (SCEA, Ninja Theory)

The Orange Box: Team Fortress 2 (Electronic Arts/Valve Software, Valve Software)

Meilleure animation

Assassin’s Creed (Ubisoft, Ubisoft Montreal)

Call of Duty 4: Modern Warfare (Activision, Infinity Ward)

Ratchet & Clank Future: Tools of Destruction (SCEA, Insomniac Games)

Uncharted: Drake’s Fortune (SCEA, Naughty Dog)

The Orange Box: Team Fortress 2 (Electronic Arts/Valve Software, Valve Software)

Jeu familial de l’année

Guitar Hero III (Activision, Neversoft)

Rayman Raving Rabbids 2 (Ubisoft, Ubisoft Montpellier)

Rock Band (MTV Games, Harmonix)

Scene It? Lights, Camera, Action (Microsoft Games Studios, Screenlife)

WarioWare: Smooth Moves (Nintendo, Nintendo)

On en parle aussi

Planning

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